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Grakham BossFight intro

Boss Fight Intro Shot

This is my final shot from the iAnimate course.

The main goal was to create a complete cinematic moment before a boss fight: develop the characters, build the layout, set up the environment, and then bring everything together through animation.

One of the biggest challenges was to give the main character a strong sense of weight, so he would feel massive and heavy, but still like a skilled and powerful warrior. I also wanted to explore creature animation and show the creature’s personality through movement.